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A CARD AND A POSSIBILITY · NOTICE THE POSSIBILITIES

Simple Simon

The details of Simple Simon, without a long detour. You can move between this page and the game using the navigation.

A quick guide to the game
4 SUITS Ready to play
Time 00:00 Moves 0 Runs 0 / 4

Select a face-up card, then a destination column. Dragging also works.

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Meet Simple Simon

A few details help explain this feature. Simple Simon on mj010.com uses a single 52-card deck with four suits. The goal is four complete same-suit King-to-Ace sequences. All cards are face up from the beginning. There are ten tableau columns and no stock pile.

A wide starting tableau

A few details help explain this feature. No hidden cards remain to be turned over later. The first three opening columns contain eight cards each. All 52 cards are placed in the tableau at the start. The remaining columns contain seven, six, five, four, three, two and one cards.

Build down by rank

An Ace is the lowest rank and cannot receive another card. A King needs an empty column because no higher rank exists. An exposed card can land on a card exactly one rank higher. Single-card placement does not require matching suits.

Move matching groups

A few details help explain this feature. Being face up does not make every multi-card group movable. A visible card can remain blocked by cards beneath it. A group moves together only when its selected cards descend in the same suit. A shorter same-suit segment at the bottom may offer a legal move.

Separate temporary builds

Keep these points in mind. Open columns can provide space for rearranging suit segments. A mixed-suit descending build can serve as a temporary arrangement. Planning where each segment can land helps avoid blocking a useful card. A mixed build must be separated into legal groups before those groups can move.

Create room to rearrange

A few details help explain this feature. A King-led group cannot land on a nonempty column. You do not have to reserve empty columns for Kings. An empty column accepts any exposed card or legal same-suit group. Spare columns can help you reconnect separated parts of one suit.

There is no stock

Here are the details for this mode. All possible future arrangements depend on the cards already in the tableau. Simple Simon has no stock-deal action. Undo and Replay provide ways to investigate a different sequence of decisions. A difficult position cannot receive another row of cards.

Four runs finish the game

Keep these points in mind. A full qualifying run is removed automatically at the bottom of a column. A descending sequence with a suit change does not count as complete. Collecting four runs clears all 52 cards. Each collected run must contain one suit in order from King down to Ace.

Study a visible puzzle

A few details help explain this feature. Random Simple Simon games are not claimed to be guaranteed solvable. Hint suggests a currently legal move rather than a complete solution. Replay returns to the same opening arrangement. New game deals a fresh face-up arrangement.

Keep your progress

My Statistics lists Simple Simon starts, wins and best completed results. Use Privacy & Cookie Settings to manage or clear the local records. With saving enabled, Simple Simon stores its current game in this browser. Its saved position is separate from Spider and the other variants.